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Tricks of the Windows Game Programming Gurus
- Windows游戏编程经典:Tricks of the Windows Game Programming Gurus,源码和相关挡案
J2ME.Game.Programming.(2004).L
- J2ME编程的经典书籍,作者MARTIN J. WELLS,详尽介绍了J2ME编程基础,J2ME programming classic book, the author MARTIN J. WELLS, detailed descr iptions of the programming based on the J2ME
Ultimate.Game.Programming.With.DirectX
- DirectX游戏开发终极指南源码,非常好用。很有指导意义。-Ultimate Game Programming with DirectX
Game+Programming+Gems+6+
- 游戏编程精粹6的光盘源代码,网上找到的。是图形那一章的代码-The essence of the game 6 of the CD-ROM programming source code, find online. The chapter is the graphics code
Game-Programming-Gems6
- 注明游戏编程精粹最新册,很经典。都是论文形式的,很实用,针对性强。-Indicate the essence of the latest game programming books, it is classic. All forms of paper, it is practical and targeted.
AI.Techniques.for.Game.Programming_source
- AI.Techniques.for.Game.Programming一书的源程序-AI.Techniques.for.Game.Programming book source
Isometric.Game.Programming.with.DirectX.7.eBook-LR
- 经典的游戏编程书籍,能帮助你轻松的掌握很多技巧,不过需要一定的E文功底-Game Programming classic books can help you a lot of relaxed master skills, but must necessary foundation text of E
Professional.XNA.Game.Programming(CHS)
- Professional XNA Game Programming: For Xbox 360 and Windows(简体中文版)-Professional XNA Game Programming: For Xbox 360 and Windows (Simplified Chinese)
Professional.XNA.Game.Programming.For.Xbox.360.and
- 这本书主要讲了xna 官方论坛上那个赛车游戏的源码分析和shader编程 c#-This book is mainly about the official forums that xna racing game source code analysis and shader programming
3D.Game.Programming.All.In.One
- 这本书是另一本——游戏编程大全的姊妹篇,3D游戏编程大全,着重介绍3D游戏编程用到得技术、知识和3D游戏引擎的编写知识,是学习3D游戏制作,3D游戏引擎制作必备之书。-This book is the second one- the Guinness姊妹篇Game Programming, 3D Game Programming Book, focuses on using a 3D game programming technology, knowledge and the preparati
Tricks.of.the.Windows.Game.Programming.Gurus.Examp
- Windows游戏编程大师一书配套源码,是游戏编程人员不可多的多的技术资料。-Windows Game Programming Guru a book supporting source, a game programmer is not much more than technical information.
Beginning-Game-Programming-2005
- Beginning game programming fist edition.
Game-Programming-With-C-Language
- c语言游戏程序设计,包括五子棋、俄罗斯方块、等流行的小游戏的实现源代码-c language game programming, including Gobang, Tetris, and so the realization of the popular small-game source code
Introduction-to-3D-Game-Programming-with-DirectX-
- This book is an introduction to programming interactive 3D computer graphics using DirectX 9.0, with an emphasis on game development. It teaches you the fundamentals of Direct3D, after which you will be able to go on to learn and apply more adv
Beginning.OpenGL.Game.Programming.2nd
- OpenGL Game Programming 2nd.pdf
Learning.iOS.Game.Programming
- 一本对iPhone游戏开发入门者有很大帮助的书,分析简明透彻-Learning.iOS.Game.Programming(Addison.Wesley.2010-09)
Beginning-DirectX-10-Game-Programming
- Beginning DirectX® 10 Game Programming Wendy Jones-Beginning DirectX® 10 Game Programming Wendy Jones
Beginning-DirectX-10-Game-Programming
- Discover the exciting world of game programming and 3D graphics creation using DirectX 10! "Beginning DirectX® 10 Game Progmramming" is an introductory guide to creating fantastic graphics, amazing creatures, and realistic worlds for games. Writt
begin-game-programming
- 这是游戏编程入门的源码,希望大家喜欢。谢谢呵呵。-this is the source code of begin game programming.
(AI.Techniques.for.Game.Programming)
- 《游戏编程中的人工智能技术》(AI Techniques for Game Programming)的源代码-" Game Programming in Artificial Intelligence" (AI Techniques for Game Programming) source code